# Tour the Interface

# For Single Game Objects

  • Main toolbar - Units, bounds, and space selectors
  • Selection bar - Name and type of currently selected game object
  • Transform anchor - Visual transform anchor point selector
  • Position/Size controls - Direct value input with math expression support
  • Preferences - General configuration options
  • Sprite info - Quick asset information and actions

# For Multi-Selections

  • Group bounds - Unified bounding box for all selected objects
  • Selection Bar - Number of currently selected game objects
  • Transform controls - Group positioning (sizing and rotation disabled)
  • Alignment tools - Horizontal and vertical alignment options
  • Distribution tools - Even spacing and fixed-distance distribution

# Scene View Elements

  • Rulers - Horizontal and vertical measurement guides
  • Guides - Draggable reference lines with snap functionality