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Known Limitations
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General
- Tiled and Sliced sprites: Bounds detection is not currently supported.
- UI Elements: The UI Canvas and its components are not supported, as they use Unity's dedicated layout system.
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Group Selection
- Mixed selection of objects and their parents currently not supported.
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Unsupported Bounds
The following components are not supported for bounds detection:
CustomCollider2D,CompositeCollider2D, andTileMapCollider2D- The auto-tiling feature of
BoxCollider2DandPolygonCollider2D - All 3D Collider types (e.g.,
BoxCollider,SphereCollider)
Limited Support:
CircleCollider2D and CapsuleCollider2D with a parent object that has been rotated or scaled non-uniformly: While functional, their bounds may be calculated inaccurately.